Tuesday, September 11, 2012

Gully Cricket Scorer - Cricket scoring android app

After a long time i am posting in my blog.
I had recently wrote an android app to score for your own cricket matches. If you have friends playing cricket professionally or street crickets for fun,please share with them. Any feedbacks are welcome. If you are use android phone, just type "gullycricket" in Play store, you would see my app with my name (Manii) . Other platform users please ignore. Thanks.

https://play.google.com/store/apps/details?id=com.gullycricket ( free )

Gully Cricket Scorer is a scoring app for your own cricket matches.Use it for street cricket , school cricket or league cricket or T20 matches and save the hassles of maintaining a scoring paper.Its easy for umpires to use the app after each ball to maintain scores while umpiring. With just a click on the ball decide whats the outcome of the ball.

In paid app, unlimited overs target can be set, organise match and send invites to players over email and facebook, add more number of teams.
* Maintain list of Teams and Team Players
* Add new teams and player on the fly , no initial setup setup needed. Click "New Game" and you are good to go.
* Match details is saved after every ball,so continue your pending game at any time. * View pending match details and completed match details.
* Maintain ball-by-ball scoring details.
* Means to adjust scores after scoring the ball in case of a scoring error.
* Post the completed match scorecard to facebook.

Sunday, January 8, 2012

Instant Share - Share current location to twitter, facebook, SMS

Instant share help you share you current location and you status to twitter and facebook instantly from home screen widget.

* Provides 2x2, 4x2 home screen widgets, which keeps updating your current location with a static google map.
* You can turn ON/OFF whether widget needs to keep track of you movement and updating the google map.
* Clicking on the google map launches a small screen which lets you navigate the current location in google mapview.
* Basically zoom in / zoom out the current location, pan around the current location.
* Gives options to share current location to you TWITTER, FACEBOOK accounts.
* Also share the current location to yours friends through SMS.
* Prodives a tiny url in update status message to see in more detailed mapview to all your friends where you are currently located.
* Widgets are handly and quite useful. 2x2 and 4x2 gives you an option to keep your widgets compact at necessary place in workspace.

Please let me know your feedbacks and if any improvements.

Thursday, January 5, 2012

How to write custom CheckBox View?

Many would be interested in writing custom Checkbox in aligning to the theme of the application. For instance changing the checkbox background color and tick color.

You can do in many ways, one usual way is to define a drawables for different states and use selector resource to pick the right image for different states of checkbox.
and set the selector resource as background drawable to CheckBox.In this you need to have different sets of images.

This implementation is about having only two states, checked and not checked. ( basically meaning, how this widget behaves touched and touched again). My requirement was to have tick mark extending outside the checkbox square. Something like this.

So i planned to write a custom view, doing this job for me.

This implementation doesnt include flexible width, height for the checkbox. If you want to do so, use AttributeSet in the constructor and take the height and width from XML attributes and use those values in setMeasuredDimension().

- Written a custom View, a class extending 'View' class and drawing necessary things required to bring the checkbox effect.
- Since I needed 'tick' mark to cross the boundary of checkbox square, i have drawn the checkbox rectangle within View's boundary ( with rectangle width and height is set lesser than View's rectangle ), after drawing the checkbox rectangle then drawn the tick mark image which was positioned in such a way to occupy the entire View rectangle.

View Rect and CheckBox square Rect:

Tick Mark:

- I have given harcoded values of 48,48 for checkboxView,you can change this by gettin g values from xml.
- Overriden onTouchEvent() to know when to draw the tickmark and when not to draw the tick mark. Its a simple check with boolean variable.

- Provided a interface onCheckedChange() to let users listen for checkbox change events.

public interface onCheckedChange {
void onCheckClick(View v);

public void setChecklistener(onCheckedChange );


import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.Rect;
import android.util.AttributeSet;
import android.util.DisplayMetrics;
import android.view.MotionEvent;
import android.view.View;
import android.view.ViewConfiguration;
import android.view.WindowManager;

public class CheckBoxView extends View{

public interface onCheckedChange {
void onCheckClick(View v);
boolean isTouchDown = false;
Bitmap mTick;
Rect mViewRect;
Rect mCheckboxRect;
Paint mPaint;
int mHeight;

public CheckBoxView(Context context) {

public CheckBoxView(Context context,AttributeSet attrs) {
mTick = BitmapFactory.decodeResource(context.getResources(), R.drawable.tick);
DisplayMetrics metrics = new DisplayMetrics();
mHeight = metrics.heightPixels;
if(mHeight == 320 || mHeight == 240) {
mViewRect = new Rect(0,0,32,32);
mCheckboxRect = new Rect(0,12,25,32);
} else {
mViewRect = new Rect(0,0,48,48);
mCheckboxRect = new Rect(0,20,38,48);
mPaint = new Paint();

protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec)
if(mHeight == 320 || mHeight == 240)

public boolean isChecked() {
return isCheckDrawn;

public void setCheckBox(boolean draw) {
isCheckDrawn = draw;
private onCheckedChange mCB = null;
public void setChecklistener(onCheckedChange aCB) {
mCB = aCB;

int currX;
boolean isMovementDetected = false;
boolean isCheckDrawn = false;

public boolean onTouchEvent(MotionEvent event) {

int pointerX = (int) event.getX();
int pointerY = (int) event.getY();
switch(event.getAction()) {
case MotionEvent.ACTION_DOWN:
if(mCheckboxRect.contains(pointerX, pointerY) == true)
isTouchDown = true;
case MotionEvent.ACTION_MOVE:
currX = (int) event.getX();
int deltaX = Math.abs(currX - pointerX);

if(deltaX > ViewConfiguration.getTouchSlop())
isMovementDetected = true;

case MotionEvent.ACTION_UP:
if(isMovementDetected == false && isTouchDown == true) {
if(isCheckDrawn == false) {
isCheckDrawn = true;
} else {
isCheckDrawn = false;
if(mCB != null)
isTouchDown = false;
isMovementDetected = false;
return true;

public void onDraw(Canvas canvas) {
canvas.drawRect(mRect1, mPaint);
if(isCheckDrawn == true) {
canvas.drawBitmap(mTick, null, mRect, null);

Example usage of checkBoxView: